Jackyl Doey
1
Q:

unity square

using UnityEngine;public class Example : MonoBehaviour
{

float f = 2;
float p = 3;

    void Start()
    {
        print(Mathf.Pow(6, 1.8f)); //Return 6 to the power of 1.8
        print(Mathf.Pow(f, p)); //Return 2 to the power of 3 which equals 8 
    }
}
1

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