Max
349
Q:

unity rotate around axis

using UnityEngine;//Attach this script to a GameObject to rotate around the target position.
public class Example : MonoBehaviour
{
    private Vector3 target = new Vector3(5.0f, 0.0f, 0.0f);    void Update()
    {
        // Spin the object around the world origin at 20 degrees/second.
        transform.RotateAround(target, Vector3.up, 30 * Time.deltaTime);
    }
}
4
RoatationVar = Quaternion.Euler(Vector3.up) * camera.rotation;
-1
transform.Rotate(axis, degrees);
0
transform.RotateAround(transform.position, transform.up, Time.deltaTime * 90f);
0
transform.RotateAround(point, axis, degrees);
-1

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