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C#
mathf.pingpong unity rotatiion
Community
Programming language:
C#
2021-06-10 03:09:44
0
Q:
mathf.pingpong unity rotatiion
Peter Bagnall
Code:
C#
2021-04-07 23:35:54
transform.rotation = Quaternion.Euler(0f, Mathf.PingPong(Time.time * rotateSpeed, 90f), 0f);
0
Tags
unity
unit
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