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Q:

godot how tu use connect

Create signal in the object which will send the signal.
In the Object that should receive the signal, create a reference to the object which is emitting the signal.
Then write:
	reference.connect("signal", self, "myFunction")
reference is the object that sends the signal.
signal is the signal which we created before.
myFunction is a function in the Object which should receive the signal.
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