S.C.B.
1
Q:

unity requirecomponent

using UnityEngine;// PlayerScript requires the GameObject to have a Rigidbody component
[RequireComponent(typeof(Rigidbody))]
public class PlayerScript : MonoBehaviour
{
    Rigidbody rb;    void Start()
    {
        rb = GetComponent<Rigidbody>();
    }    void FixedUpdate()
    {
        rb.AddForce(Vector3.up);
    }
}
10

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