Rowan
0
Q:

unity create gameobject

// Use 'new GameObject' to create a new GameObject in the current scene
SpawnedObject = new GameObject("Created GameObject");
4
/// <summary>
/// Creates a new Gameobject called Name_1
/// </summary>
public void AddGameObject()
{
	GameObject testObject = new GameObject("Name_1");
}
1
using UnityEngine;
public class InstantiationExample : MonoBehaviour 
{
    // Reference to the Prefab. Drag a Prefab into this field in the Inspector.
    public GameObject myPrefab;

    // This script will simply instantiate the Prefab when the game starts.
    void Start()
    {
        // Instantiate at position (0, 0, 0) and zero rotation.
        Instantiate(myPrefab, new Vector3(0, 0, 0), Quaternion.identity);
    }
}
0
GameObject go = new GameObject("Test", typeof(MeshRenderer), typeof(MeshFilter), typeof(YourScript));
0
objToSpawn = new GameObject("Cool GameObject made from Code");
0

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