chaitanya89
0
Q:

how to fix on GetMouseButtonDown activating UI unity

using UnityEngine.EventSystems;

void Update()
{
	if (Input.GetMouseButtonDown(0))
    {
         // This line prevents the Code from activating UI
    	 if (EventSystem.current.IsPointerOverGameObject())
                return;
         // Put your code here       
    }
}
0

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