Lambie
0
Q:

c# round up

// Use Math.ceil()
Math.ceil(1.2); // --> 2

Math.round(1.5); // --> 2
Math.round(1.4); // --> 1
Math.floor(1.8); // --> 1
9
>>> import math

>>> math.ceil(5.2)
6

>>> math.ceil(5)
5

>>> math.ceil(-0.5)
0
7
double number = 1.5362
  
int rounded = Math.Round(number)
//rounds number to 2
  
double rounded_2 = Math.Round(number, 2)
//rounds number to 1.54
5
double number = 1.5362
  
int floored = Math.Floor(number)
//rounds number to 1
1
double number = 1.5362
  
int ceiling = Math.Ceiling(number)
//rounds number to 2
1
double resultA = Math.Ceiling(1.02); //Mathf.Ceil for Unity

int resultB = Mathf.CeilToInt(1.02); //Unity Only
0

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