double number = 1.5362 int rounded = Math.Round(number) //rounds number to 2 double rounded_2 = Math.Round(number, 2) //rounds number to 1.54
double number = 1.5362 int floored = Math.Floor(number) //rounds number to 1
// Use Math.Ceiling to round up Math.Ceiling(0.5); // 1 // Use Math.Round to just round Math.Round(0.5, MidpointRounding.AwayFromZero); // 1 // And Math.Floor to round down Math.Floor(0.5); // 0
double number = 1.5362 int ceiling = Math.Ceiling(number) //rounds number to 2
double resultA = Math.Ceiling(1.02); //Mathf.Ceil for Unity int resultB = Mathf.CeilToInt(1.02); //Unity Only