Giorgio
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Q:

types of Shadersopen gl

Vertex Shaders: GL_VERTEX_SHADER
Tessellation Control and Evaluation Shaders: GL_TESS_CONTROL_SHADER and GL_TESS_EVALUATION_SHADER. (requires GL 4.0 or ARB_tessellation_shader)
Geometry Shaders: GL_GEOMETRY_SHADER
Fragment Shaders: GL_FRAGMENT_SHADER
Compute Shaders: GL_COMPUTE_SHADER. (requires GL 4.3 or ARB_compute_shader)
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