while true do -- Your script here -- Every loop needs a wait increment, or your game might crash wait(1) end
for i,v in pairs(game.Players:GetChildren()) do -- v is your player end
local n = 10 for i = 1, n do print('monke god') end
local Table = {"Hello", 1234, "Whatever"} for i, Entry in pairs(Table) do print(i) print(Entry) end --> 1 --> Hello --> 2 --> 1234 --> 3 --> Whatever
--roblox forloop for count = 1, 5 do print(count) end
repeat spawnGoblin() currentGoblinCount = currentGoblinCount + 1 print("Current goblin count: " .. currentGoblinCount) until currentGoblinCount == 25
while true do print("Looping...") wait(0.5)end