vulcan_
0
Q:

loading images as sprites in pygame

import pygame as pg


pg.init()
# The screen/display has to be initialized before you can load an image.
screen = pg.display.set_mode((640, 480))

IMAGE = pg.image.load('an_image.png').convert_alpha()


class Player(pg.sprite.Sprite):

    def __init__(self, pos):
        super().__init__()
        self.image = IMAGE
        self.rect = self.image.get_rect(center=pos)
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class Player(pg.sprite.Sprite):

    def __init__(self, pos, image):
        super().__init__()
        self.image = image
        self.rect = self.image.get_rect(center=pos)


player1 = Player((100, 300), IMAGE1)
player2 = Player((300, 300), IMAGE2)
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