dheknesn
0
Q:

kill count fivem

local killCount = 0
Citizen.CreateThread(function()
  while true do
    Citizen.Wait(1000)
    AddEventHandler("baseevents:onPlayerKilled", function(player, killer, reason, pos)
        killCount = killCount + 1
    end)
  end
end)

textPos = {x = 0.005, y = 0.7}
rgb = {r = 255, g = 64, b = 64}
alpha = 255
size = 0.4
font = 1
Citizen.CreateThread(function()
	while true do
		Wait(1)
		SetTextColour(rgb.r, rgb.g, rgb.b, alpha)

		SetTextFont(font)
		SetTextScale(size, size)
		SetTextWrap(0.0, 1.0)
		SetTextCentre(false)
		SetTextDropshadow(2, 2, 0, 0, 0)
		SetTextEdge(1, 0, 0, 0, 205)
		SetTextEntry("STRING")
		AddTextComponentString("Kills: ".. killCount)
		DrawText(textPos.x, textPos.y)
	end
end)

0

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