// KeyCode.Space : The key you press // GetKeyDown : Is true once, when the key is pressed // If you want it to be true WHILE the key is pressed, try GetKey() instead if(Input.GetKeyDown(KeyCode.Space)) { // Do something }
if (Input.GetKeyDown(KeyCode.Space)) { print("space key was pressed"); }
if(Input.GetKey(KeyCode.Space)) { //do somthing }
Input.GetKey(KeyCode.Space))
if (Input.GetKey("//yourkey"))