JBH
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Q:

am7 pubg mobile

foreach (var box in _data.Boxes)                {                    if (Algorithms.WorldToScreenItem(viewMatrix, box.Position, out Vector2 itemScreen, out int distance, _window.Width, _window.Height))                    {                        // Too Far not render                        if (distance > 600) continue;                        DrawShadowText(gfx, _font, _yellow, new Point(itemScreen.X, itemScreen.Y), "Lootbox [" + distance.ToString() + "M]");                        if (Settings.ShowLootItem && box.Items != null)                        {                            for (int j = 0; j < box.Items.Length; j++)                            {                                DrawShadowText(gfx, _font, _yellow, new Point(itemScreen.X, itemScreen.Y - 15 * (j + 1)), box.Items[j]);                            }                        }                    }                }
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