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Q:

roblox finding points around a circle using radius, center, and angle

--Radius
local r = 2

--Center (X,Y)
local c = Vector2.new(5,7)

--Theta(Angle of progression around the circle)
local t = 95

--Finding Point (X,Y)
local Point = Vector2.new(c.X + r * math.cos(t), c.Y + r * math.sin(t))
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