import turtle #making the turtle t = turtle.Turtle() #commands t.forward(10) t.colour('green') t.left(90) t.penup() t.goto(0,0) t.pendown() for i in range(45): #circle t.forward(1) t.right(8) for i in range(3): #Triangle t.forward(10) t.left(135)
def turtle_triangle(): window = turtle.Screen() window.bgcolor("red") brad = turtle.Turtle() brad.shape("turtle") brad.color("yellow") brad.speed(1) for _ in range(3): brad.right(60) brad.forward(200) brad.right(60) window.exitonclick()
from turtle import * color('red', 'yellow') begin_fill() while True: forward(200) left(170) if abs(pos()) < 1: break end_fill() done()
import turtle test = turtle.Turtle() # The python turtle shapes are: test.shape('arrow') test.shape('turtle') test.shape('circle') test.shape('square') test.shape('triangle') test.shape('classic')
>>> player_one = turtle.Turtle() >>> player_one.color("green") >>> player_one.shape("turtle") >>> player_one.penup() >>> player_one.goto(-200,100) >>> player_two = player_one.clone() >>> player_two.color("blue") >>> player_two.penup() >>> player_two.goto(-200,-100)
>>> tp = turtle.pos() >>> tp (0.00,0.00) >>> turtle.setpos(60,30) >>> turtle.pos() (60.00,30.00) >>> turtle.setpos((20,80)) >>> turtle.pos() (20.00,80.00) >>> turtle.setpos(tp) >>> turtle.pos() (0.00,0.00)
import turtle turtle.forward(50) turtle.left(90) turtle.forward(50) turtle.left(90) turtle.forward(50) turtle.left(90) turtle.forward(50) turtle.left(90)
import turtle window_Name = turtle.Sreen() turtle_Name = turtle.Turtle()
import Turtle t = turtle.Turtle()