0
Q:

generate random integer javascript

//To genereate a number between 0-1
Math.random();
//To generate a number that is a whole number rounded down
Math.floor(Math.random())
/*To generate a number that is a whole number rounded down between
1 and 10 */
Math.floor(Math.random() * 10) + 1 //the + 1 makes it so its not 0.
25
Math.floor(Math.random() * (max - min + 1)) + min;

// Between 0 and max
Math.floor(Math.random() * (max + 1));

// Between 1 and max
Math.floor(Math.random() * max) + 1;
0
function getRandomInt(min, max) {
    min = Math.ceil(min);
    max = Math.floor(max);
    return Math.floor(Math.random() * (max - min + 1)) + min;
}
1

Math.floor(Math.random() * 10);     // returns a random 
  integer from 0 to 9
 
0

Math.random()
1
var randomnumber = Math.floor(Math.random() * (maximum - minimum + 1)) + minimum;
0
/**
 * Returns a random number between min (inclusive) and max (exclusive)
 */
function getRandomArbitrary(min, max) {
    return Math.random() * (max - min) + min;
}

/**
 * Returns a random integer between min (inclusive) and max (inclusive).
 * The value is no lower than min (or the next integer greater than min
 * if min isn't an integer) and no greater than max (or the next integer
 * lower than max if max isn't an integer).
 * Using Math.round() will give you a non-uniform distribution!
 */
function getRandomInt(min, max) {
    min = Math.ceil(min);
    max = Math.floor(max);
    return Math.floor(Math.random() * (max - min + 1)) + min;
}
0
function getTotal(){
    var total=0;
    for(let t=0; t<array.length; t++){
        total+= array[t].randomNum;
-1

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