//Focal point layer (ground) draw_background_tiled_horizontal( bg_ex_3_3, -view_xview[view_current] * 1.5, -view_yview[view_current] + 700 );
//Layer 3 draw_background_tiled_horizontal( bg_ex_3_2, view_xview[view_current] / 2.5, (view_yview[view_current] / 10) + 300 );
//Layer 1 draw_background_tiled_horizontal( bg_ex_3_0, view_xview[view_current] / 1.5, (view_yview[view_current] / 2.5) + 175 ); //Layer 2 draw_background_tiled_horizontal( bg_ex_3_1, view_xview[view_current] / 2, (view_yview[view_current] / 5) +250 );